Agents

Agents are the playable characters of Metro Conflict: The Origin. Each Agent is designed with a unique model and voice, different amount of hit points and are equipped with both a unique primary weapon option and unique skills that could turn the situation into the Agent's favor.

The Agent's skill becomes usable for a short time after the player fully charges their suit, which slowly recharges over time but can be accelerated by picking up Skill Recharge Packs around the map.

Agents are fully customizable and the player can freely switch between Agents during a match. This is highly recommended, as each Agent caters to different playing styles and mastering each of them offers a unique, yet rewarding challenge for the player. So far there are a total of twelve Agents, listed below.

Upon starting the game a player will be given Striker, Big Daddy, Geoffrey and Ana as their initial Agents, with the rest can be purchased in the Shop.

Outside of hit points, primary weapons and skills, gameplay is identical for all Agents. Each Agent has alternate skins and accessories which are purely aesthetic.

Because there are no differences in Agent appearances by team nor are there any team-based Agents, in order to make it easier for players to distinguish teammates and enemies, friendly Agents will have white-colored holographic plates on their shoulders while hostile Agents have red plates.